Witch's Hut Database

Searchable reference

Stardew Valley Witch's Hut Database

Witch's Hut records for Dark Talisman, Goblin Problem, Witch's Swamp, Henchman Void Mayonnaise, Magic Ink, Wizard buildings, dark shrines, Void Salmon, Void Mayonnaise fishing, and teleport runes.

Quest Chain Unlock

Access / Community Center or Joja, Railroad cutscene, Dark Talisman, and Goblin Problem

The Witch's Hut route starts after completing the Community Center bundles or Joja development path. Enter the Railroad to trigger the Wizard's Dark Talisman request, then follow the Sewers and Witch's Swamp chain into Goblin Problem.

Dark Talisman to Swamp

Quest / Krobus, Mutant Bug Lair chest, and Railroad artifact

For Dark Talisman, speak to Krobus in the Sewers, enter the Mutant Bug Lair, retrieve the Dark Talisman from the chest, then place it on the artifact blocking the cave at the Railroad.

Goblin Problem

Quest / Henchman bribe and Witch's Hut entrance

Goblin Problem begins after opening the Witch's Swamp. The Henchman blocks the path to the hut and moves only after receiving Void Mayonnaise, which completes the access puzzle.

Magic Ink

Reward / Witch's Hut table and Wizard building unlock

After the Henchman moves, enter the Witch's Hut and pick up Magic Ink from the table. Return it to the Wizard to unlock the Wizard building book and magical farm construction.

Wizard Buildings

Buildings / Obelisks, Junimo Hut, and Gold Clock planning

Returning Magic Ink unlocks magical buildings from the Wizard's Tower book. This turns the Witch's Hut chain into a major perfection route for Obelisks, Junimo Huts, and the Gold Clock.

Dark Shrines

Shrines / Memory, Selfishness, and Night Terrors

The Witch's Hut contains three dark shrines: Memory for ex-spouse or ex-roommate memory, Selfishness for removing children, and Night Terrors for toggling nighttime farm monsters.

Witch's Swamp Fishing

Fishing / Void Salmon, Void Mayonnaise, Catfish, and algae

Witch's Swamp fishing can catch Void Salmon year-round, Catfish on rainy days, Green Algae, White Algae, and a 5% Void Mayonnaise catch during Goblin Problem if none is in inventory.

Wizard Teleport Runes

Travel / Hut rune, Wizard basement, and 4-heart return access

The Witch's Hut teleport rune sends the player to the Wizard's Tower basement. After reaching 4 hearts with the Wizard, the runes can be used both ways at any time.