Skills routes, checklists, and planning notes
Stardew Valley Skills and Professions Guide
Plan Stardew Valley skills with Farming, Mining, Foraging, Fishing, Combat, level 5 and level 10 professions, XP books, Statue of Uncertainty, and Mastery rewards.
5
route pages
2
guide sections
1.6
route-ready
Plan Stardew Valley skills with Farming, Mining, Foraging, Fishing, Combat, level 5 and level 10 professions, XP books, Statue of Uncertainty, and Mastery rewards.
Open each route card for focused requirements, checklist notes, and source links.
Use the linked wiki, tools, and database pages to cross-check the route before committing an in-game day.
Skills route modules
5 guidesFarming
耕种
Most profit-focused saves choose Tiller into Artisan, while animal-heavy roleplay can justify Rancher into Coopmaster or Shepherd.
Mining
采矿
Choose Miner if ore supply blocks upgrades and bombs; choose Geologist if gem, geode, and museum/economy routes matter more.
Foraging
采集
Gatherer into Botanist is the cleanest completionist route; Forester can matter when wood and hardwood are the bottleneck.
Fishing
钓鱼
Fisher is the default active-fishing route; Trapper is strongest when Crab Pots are a deliberate farm system.
Combat
战斗
Fighter is the dependable route for most players; Scout supports crit-focused builds that later lean into Acrobat or Desperado.